About Eric Hillman web designer

Solving business problems through interactive design is my focus and my passion. Starting with each client's business needs and goals, I pursue the most effective and appropriate designs for connecting them with their customers and partners. I enjoy exploring uncharted waters, and finding new ways to create stylish and functional designs.

My hobbies include photography, travel, exploration, biking, kayaking, playing guitar, spending time with old friends and meeting new ones. My life away from the computer keeps me creative and engaged.

Responsive designer Eric Hillman

Thinking Responsively?

Responsive web design is an approach to design which provides an optimal viewing experience on any type of devices. Regardless if are using a desktop computer, tablet, or smart phone. You’ll notice this site is an example of just that. So go ahead and try this site on any of your devices!

Roles I’ve Played:

  • UX Designer
  • UI Designer
  • UX & UX Developer
  • Mobile Application Designer
  • Responsive design
  • Front End Developer (for mobile, responsive)
  • Branding JQuery libraries using CSS3
  • Photographer

Projects I’ve Participated On:

  • Responsive design projects
  • Mobile site design
  • Public facing sites
  • email campaigns
  • CRM applications
  • CMS applications
  • SharePoint

Applications I’ve Worked With:

  • Photoshop
  • Adobe Edge Animate
  • Adobe Edge Muse
  • Dreamweaver
  • Balsamiq Mockups
  • Source Control
  • SharePoint Developer
  • WordPress

Languages I Work In:

  • HTML5
  • CSS3
  • XML
  • jQuery

Interactive Prototyping

Interactive prototyping is what I practice in the design stage. In my opinion it is the single most valuable way to visually communicate and test interactive designs. While prototyping I’m creating an approximation of the design utilizing innovation, collaboration, and creativity which helps to create a hypothesis for testing and collaborating with others.

My process is: build the prototypes, test them with users, and then use that information for the next iteration. The goal in this process is not the artifact but rather the feedback.

Responsive designer Eric Hillman